Update CommunityMapLocation

- Fetch trains whose locomotives are turned in addition to what the player may be standing on.
- Add reporting of derailed state and speed.
This commit is contained in:
Pyro Nicampt committed 2025-07-02 21:56:51 -05:00
1 parent 7ebf2556ba
commit 2f27c35f57
5 files changed
+55 -9

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@@ -1,4 +1,4 @@
<?xml version="1.0" encoding="utf-8"?>
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
@@ -54,6 +54,10 @@
<HintPath>lib\DV.RailTrack.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="DV.Simulation">
<HintPath>lib\DV.Simulation.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="DV.UserManagement">
<HintPath>lib\DV.UserManagement.dll</HintPath>
<Private>False</Private>
@@ -86,6 +90,10 @@
<HintPath>lib\UnityEngine.InputLegacyModule.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="UnityEngine.PhysicsModule">
<HintPath>lib\UnityEngine.PhysicsModule.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="UnityEngine.UI">
<HintPath>lib\UnityEngine.UI.dll</HintPath>
<Private>False</Private>