Add b99.4 Shop Inventories
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b4228ab177
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10 files changed
+1153
-119
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@@ -46,6 +46,10 @@
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<HintPath>lib\BezierCurves.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="DV.Common">
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<HintPath>lib\DV.Common.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="DV.OriginShiftInfo">
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<HintPath>lib\DV.OriginShiftInfo.dll</HintPath>
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<Private>False</Private>
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@@ -54,6 +58,10 @@
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<HintPath>lib\DV.RailTrack.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="DV.UserManagement">
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<HintPath>lib\DV.UserManagement.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="DV.Utils">
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<HintPath>lib\DV.Utils.dll</HintPath>
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<Private>False</Private>
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@@ -2,7 +2,7 @@
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"Id":"CommunityMapTool",
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"DisplayName":"Derail Valley Community Map Tool",
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"Author":"PyroNicampt",
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"Version":"1.2.0",
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"Version":"1.3.0",
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"ManagerVersion":"0.31.1.0",
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"EntryMethod":"CommunityMapTool.Main.Load"
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}
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+47
-13
@@ -6,12 +6,16 @@ using UnityEngine;
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using UnityModManagerNet;
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using DV.LocoRestoration;
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using DV.OriginShift;
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using DV.Shops;
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using DV.Utils;
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using DV.UserManagement;
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namespace CommunityMapTool {
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[EnableReloading]
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static class Main {
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private static string trackOutputPath = "map_dump.json";
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private static string demonstratorOutputPath = "demo_dump.json";
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private static string shopOutputPath = "shop_dump.json";
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private static string statusText = "";
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static bool Load(UnityModManager.ModEntry modEntry) {
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modEntry.OnUpdate = OnUpdate;
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@@ -32,6 +36,7 @@ namespace CommunityMapTool {
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GUILayout.Label($"WorldMover offset: {OriginShift.currentMove}");
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if(GUILayout.Button("Dump All Tracks")) DumpAllTracks();
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if(GUILayout.Button("Dump Demonstrator Spawnpoints")) DemonstratorDump();
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if(GUILayout.Button("Dump Shop Inventories")) DumpShopItems();
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if(GUILayout.Button("Copy Position To Clipboard")) ClipboardPlayerPosition();
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if(statusText != "") GUILayout.Label(statusText);
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}
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@@ -101,29 +106,58 @@ namespace CommunityMapTool {
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File.WriteAllText(trackOutputPath, "[" + string.Join(",", records.ToArray()) + "\n]");
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statusText = $"Dumped to {trackOutputPath}";
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}
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static void DumpShopItems() {
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GlobalShopController shopController = UnityEngine.Object.FindObjectOfType<GlobalShopController>();
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if(shopController == null) {
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statusText = "Could not find GlobalShopController";
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return;
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}
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if(SingletonBehaviour<UserManager>.Instance.CurrentUser.CurrentSession.GameMode != "Career") {
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statusText = "Cannot dump shop prices in sandbox";
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return;
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}
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List<string> records = new List<string>();
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foreach(ShopItemData shopItem in shopController.shopItemsData) {
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string[] soldAtShops = new string[shopItem.soldOnlyAt.Count];
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for(int i = 0; i < soldAtShops.Length; i++) {
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soldAtShops[i] = "\"" + shopItem.soldOnlyAt[i].name.Replace("[ItemShop] ","").Replace(" (Shop)","") + "\"";
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}
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records.Add(jsonKVPToString(new string[] {
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"name", $"\"{shopItem.item.LocalizedName}\"",
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"price", $"{shopItem.basePrice}",
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"count", $"{shopItem.allowedToHaveAmount}",
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"soldOnlyAt", soldAtShops.Length > 0 ? $"[\n\t\t{string.Join(",\n\t\t", soldAtShops)}\n\t]" : "[]"
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}));
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}
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File.WriteAllText(shopOutputPath, "[" + string.Join(",", records.ToArray()) + "\n]");
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statusText = $"Dumped to {shopOutputPath}";
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}
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static void DemonstratorDump() {
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List<string> records = new List<string>();
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foreach(LocoRestorationSpawnPoint spawnPoint in UnityEngine.Object.FindObjectsOfType<LocoRestorationSpawnPoint>()) {
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StringBuilder sb = new StringBuilder();
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sb.Append("\n{");
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string[] jsonKVP = new[] {
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records.Add(jsonKVPToString(new string[] {
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"name", $"\"{spawnPoint.name}\"",
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"type", $"\"demonstratorSpawn\"",
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"position", $"{{\"x\":{spawnPoint.transform.position.x - OriginShift.currentMove.x},\"y\":{spawnPoint.transform.position.y - OriginShift.currentMove.y},\"z\":{spawnPoint.transform.position.z - OriginShift.currentMove.z}}}"
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};
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for(int i = 0; i < jsonKVP.Length; i++) {
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if(i % 2 == 0) sb.Append($"\n\t\"{jsonKVP[i]}\":");
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else{
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sb.Append($"{jsonKVP[i]}");
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if(i != jsonKVP.Length - 1) sb.Append(',');
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}
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}
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sb.Append("\n}");
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records.Add(sb.ToString());
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}));
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}
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File.WriteAllText(demonstratorOutputPath, "[" + string.Join(",", records.ToArray()) + "\n]");
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statusText = $"Dumped to {demonstratorOutputPath}";
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}
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static string jsonKVPToString(string[] jsonKVP) {
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StringBuilder sb = new StringBuilder();
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sb.Append("\n{");
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for(int i = 0; i < jsonKVP.Length; i++) {
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if(i % 2 == 0) sb.Append($"\n\t\"{jsonKVP[i]}\":");
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else {
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sb.Append($"{jsonKVP[i]}");
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if(i != jsonKVP.Length - 1) sb.Append(',');
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}
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}
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sb.Append("\n}");
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return sb.ToString();
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}
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}
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}
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@@ -32,5 +32,5 @@ using System.Runtime.InteropServices;
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// You can specify all the values or you can default the Build and Revision Numbers
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// by using the '*' as shown below:
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// [assembly: AssemblyVersion("1.0.*")]
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[assembly: AssemblyVersion("1.1.0.0")]
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[assembly: AssemblyFileVersion("1.1.0.0")]
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[assembly: AssemblyVersion("1.3.0.0")]
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[assembly: AssemblyFileVersion("1.3.0.0")]
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@@ -3,8 +3,10 @@ Assuming Visual Studio Community:
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1. Add the following to the `lib` folder from `[steam common dir]/Derail Valley/DerailValley_Data/Managed/UnityModManager`:
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- `Assembly-CSharp.dll`
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- `BezierCurves.dll`
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- `DV.Common.dll`
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- `DV.OriginShiftInfo.dll`
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- `DV.RailTrack.dll`
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- `DV.UserManagement.dll`
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- `DV.Utils.dll`
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- `UnityEngine.dll`
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- `UnityEngine.UI.dll`
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@@ -20,6 +20,7 @@ const zoomLevelDisplay = document.getElementById('zoomLevelDisplay');
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let isNavigating = false;
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document.addEventListener('DOMContentLoaded', async () => {
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await loadShopData('shop_items.json');
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await loadTrackData('trackdata_dv.json');
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await loadPoiData('poi_dv.json');
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MapData.sortMarkers();
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@@ -246,6 +247,14 @@ async function loadPoiData(file){
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}
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}
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async function loadShopData(file) {
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let shopData = await (await fetch(new Request(file))).json();
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for(let item of shopData){
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MapData.addShopItem(item);
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}
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MapData.sortShops();
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}
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let railTrack = {};
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let curve = {};
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+51
-1
@@ -15,6 +15,10 @@ let uniqueTrackNames = {};
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export let testPoint = {x:0,y:0};
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export let Shops = {
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Common:[]
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}
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export let matrix = {
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initialize: () => {
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matrix.minX = Infinity;
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@@ -112,6 +116,14 @@ export function sortMarkers(){
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});
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}
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export function sortShops(){
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for(let shop in Shops){
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Shops[shop].sort((a,b) => {
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return a.name.localeCompare(b.name);
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});
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}
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}
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export function filterToTrack(trackName, trackNum = 0){
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if(typeof(trackName) == 'string'){
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for(let railTrack of railTracks){
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@@ -247,7 +259,16 @@ export function addPoi(poiData, level = 0){
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newPoi.tooltip = `<h1>${poiData.name}</h1>`;
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break;
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case 'shop':
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newPoi.tooltip = `<h1>Shop</h1>${poiData.stock ? '<hr>'+poiData.stock.sort().join('\n') : ''}`;
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newPoi.tooltip = '<h1>Shop</h1><hr><div class="smol" style="columns:2">';
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if(poiData.shopId){
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for(let item of Shops[poiData.shopId]){
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newPoi.tooltip += `<div>${item.name}${item.count > 1 ? ` (x${item.count})` : ''} - $${item.price}</div>`;
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}
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for(let item of Shops.Common){
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newPoi.tooltip += `<div class="quiet">${item.name}${item.count > 1 ? ` (x${item.count})` : ''} - $${item.price}</div>`;
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}
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}
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newPoi.tooltip += '</div>';
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break;
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case 'water':
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newPoi.tooltip = '<h1>Water Tower</h1>';
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@@ -284,6 +305,35 @@ export function addPoi(poiData, level = 0){
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}
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}
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export function addShopItem(itemData){
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let newItem = {
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name: itemData.name,
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price: itemData.price,
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count: itemData.count,
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};
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if(itemData.soldOnlyAt.length == 0){
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for(let item of Shops.Common){
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if(item.name == newItem.name && item.price == newItem.price){
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item.count += newItem.count;
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return;
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}
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}
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Shops.Common.push(newItem);
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}else{
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for(let shop of itemData.soldOnlyAt){
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if(!Shops[shop]) Shops[shop] = [];
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for(let item of Shops[shop]){
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if(item.name == newItem.name && item.price == newItem.price){
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item.count += newItem.count;
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return;
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}
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}
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Shops[shop].push(newItem);
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}
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}
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}
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export function generateTrackSignage(){
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let yardMarkers = {};
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for(const railTrack of railTracks){
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+5
-102
@@ -136,39 +136,7 @@
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},
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{
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"type":"shop",
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"stock":[
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"Boombox",
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"Red Beacon",
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"Plastic Crate",
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"Cassette A7",
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"Cassette P6",
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"Cassette P9",
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"Red Light Bar",
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"File Box",
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"Purple Flag Marker",
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"Reginald's Garage Key",
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"Cassette P10",
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"Cassette P5",
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"Cassette P7",
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"Handheld Game Console",
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"Wooden Crate",
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"Cassette A1",
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"Cassette P2",
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"Yellow Flag Marker",
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"Green Flag Marker",
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"Orange Flag Marker",
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"Cyan Flag Marker",
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"Cassette P4",
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"Green Light Bar",
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"Cassette P1",
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"Blue Flag Marker",
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"Cassette P8",
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"White Flag Marker",
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"Red Flag Marker",
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"Cassette A2",
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"Blue Beacon",
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"Cassette P3"
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],
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"shopId":"CitySouthWest",
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"position":{"x":1911.48,"y":122.26,"z":5788.65}
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}
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]
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@@ -198,13 +166,7 @@
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},
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{
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"type":"shop",
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"stock":[
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"Cassette A12",
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"Cassette A15",
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"Cassette A6",
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"Cassette A3",
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"Old Bob's Garage Key"
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],
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"shopId":"FoodFactory",
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"position":{"x":9528.669,"y":119.3432,"z":13419.99}
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}
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]
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@@ -289,30 +251,7 @@
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},
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{
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"type":"shop",
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"stock":[
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"Shelf",
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"Rotary Controller",
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"Analog Controller",
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"Cassette A16",
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"Crimping Tool",
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"Blue Light Bar",
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"Brake Cylinder LED Bar",
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"Electric Hand Drill",
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"Digital Speedometer",
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"Golden Shovel",
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"Infrared Thermometer",
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"Button Controller",
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"Filler Gun",
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"Sun Visor",
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"Cassette A10",
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"Expert Shovel",
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"Digital Clock",
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"Alternating Controller",
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"White Light Bar",
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"Soldering Gun",
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"Clinometer",
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"Cassette A8"
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],
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"shopId":"GoodsFactory",
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"position":{"x":13035.07,"y":140.1661,"z":11158.79}
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}
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]
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@@ -351,20 +290,7 @@
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},
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{
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"type":"shop",
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"stock":[
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"Plastic Crate",
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"Steve's Garage Key",
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"Wooden Crate",
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"Red Beacon",
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"Steam Locomotive Checklist",
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"File Box",
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"Cassette A11",
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"Purple Light Bar",
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"Cassette A4",
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"Pocketwatch",
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"Blue Beacon",
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"Cyan Light Bar"
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],
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"shopId":"Harbor",
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"position":{"x":13423.26,"y":113.1099,"z":3611.852}
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}
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]
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@@ -475,30 +401,7 @@
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},
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{
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"type":"shop",
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"stock":[
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"Amber Beacon",
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"Headlight",
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"Button Controller",
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"Automatic Train Stop",
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"Analog Controller",
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"Cassette A13",
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"Rotary Controller",
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"Locomotive Remote",
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"Alternating Controller",
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"Olaf's Garage Key",
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"Demonstrator Paint Can",
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"Yellow Light Bar",
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"Wireless MU Controller",
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"Anti-Wheelslip Computer",
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"Overheat Protection",
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"Cassette A14",
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"Orange Light Bar",
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"Cassette A9",
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"Distance Tracker",
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"Amp Limiter",
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"Switch Setter",
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"Cassette A5"
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],
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"shopId":"MachineFactory",
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"position":{"x":2236.745,"y":159.266,"z":10834.23}
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}
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]
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+1019
File diff suppressed because it is too large.
Load diff
Reference in new issue
Block a user