diff --git a/CommunityMapTool/.gitignore b/CommunityMapTool/.gitignore
new file mode 100644
index 0000000..db4a068
--- /dev/null
+++ b/CommunityMapTool/.gitignore
@@ -0,0 +1,405 @@
+## Ignore Visual Studio temporary files, build results, and
+## files generated by popular Visual Studio add-ons.
+##
+## Get latest from https://github.com/github/gitignore/blob/main/VisualStudio.gitignore
+
+# User-specific files
+*.rsuser
+*.suo
+*.user
+*.userosscache
+*.sln.docstates
+
+# User-specific files (MonoDevelop/Xamarin Studio)
+*.userprefs
+
+# Mono auto generated files
+mono_crash.*
+
+# Build results
+[Dd]ebug/
+[Dd]ebugPublic/
+[Rr]elease/
+[Rr]eleases/
+x64/
+x86/
+[Ww][Ii][Nn]32/
+[Aa][Rr][Mm]/
+[Aa][Rr][Mm]64/
+bld/
+[Bb]in/
+[Oo]bj/
+[Ll]og/
+[Ll]ogs/
+
+# Visual Studio 2015/2017 cache/options directory
+.vs/
+# Uncomment if you have tasks that create the project's static files in wwwroot
+#wwwroot/
+
+# Visual Studio 2017 auto generated files
+Generated\ Files/
+
+# MSTest test Results
+[Tt]est[Rr]esult*/
+[Bb]uild[Ll]og.*
+
+# NUnit
+*.VisualState.xml
+TestResult.xml
+nunit-*.xml
+
+# Build Results of an ATL Project
+[Dd]ebugPS/
+[Rr]eleasePS/
+dlldata.c
+
+# Benchmark Results
+BenchmarkDotNet.Artifacts/
+
+# .NET Core
+project.lock.json
+project.fragment.lock.json
+artifacts/
+
+# ASP.NET Scaffolding
+ScaffoldingReadMe.txt
+
+# StyleCop
+StyleCopReport.xml
+
+# Files built by Visual Studio
+*_i.c
+*_p.c
+*_h.h
+*.ilk
+*.meta
+*.obj
+*.iobj
+*.pch
+*.pdb
+*.ipdb
+*.pgc
+*.pgd
+*.rsp
+# but not Directory.Build.rsp, as it configures directory-level build defaults
+!Directory.Build.rsp
+*.sbr
+*.tlb
+*.tli
+*.tlh
+*.tmp
+*.tmp_proj
+*_wpftmp.csproj
+*.log
+*.tlog
+*.vspscc
+*.vssscc
+.builds
+*.pidb
+*.svclog
+*.scc
+
+# Chutzpah Test files
+_Chutzpah*
+
+# Visual C++ cache files
+ipch/
+*.aps
+*.ncb
+*.opendb
+*.opensdf
+*.sdf
+*.cachefile
+*.VC.db
+*.VC.VC.opendb
+
+# Visual Studio profiler
+*.psess
+*.vsp
+*.vspx
+*.sap
+
+# Visual Studio Trace Files
+*.e2e
+
+# TFS 2012 Local Workspace
+$tf/
+
+# Guidance Automation Toolkit
+*.gpState
+
+# ReSharper is a .NET coding add-in
+_ReSharper*/
+*.[Rr]e[Ss]harper
+*.DotSettings.user
+
+# TeamCity is a build add-in
+_TeamCity*
+
+# DotCover is a Code Coverage Tool
+*.dotCover
+
+# AxoCover is a Code Coverage Tool
+.axoCover/*
+!.axoCover/settings.json
+
+# Coverlet is a free, cross platform Code Coverage Tool
+coverage*.json
+coverage*.xml
+coverage*.info
+
+# Visual Studio code coverage results
+*.coverage
+*.coveragexml
+
+# NCrunch
+_NCrunch_*
+.*crunch*.local.xml
+nCrunchTemp_*
+
+# MightyMoose
+*.mm.*
+AutoTest.Net/
+
+# Web workbench (sass)
+.sass-cache/
+
+# Installshield output folder
+[Ee]xpress/
+
+# DocProject is a documentation generator add-in
+DocProject/buildhelp/
+DocProject/Help/*.HxT
+DocProject/Help/*.HxC
+DocProject/Help/*.hhc
+DocProject/Help/*.hhk
+DocProject/Help/*.hhp
+DocProject/Help/Html2
+DocProject/Help/html
+
+# Click-Once directory
+publish/
+
+# Publish Web Output
+*.[Pp]ublish.xml
+*.azurePubxml
+# Note: Comment the next line if you want to checkin your web deploy settings,
+# but database connection strings (with potential passwords) will be unencrypted
+*.pubxml
+*.publishproj
+
+# Microsoft Azure Web App publish settings. Comment the next line if you want to
+# checkin your Azure Web App publish settings, but sensitive information contained
+# in these scripts will be unencrypted
+PublishScripts/
+
+# NuGet Packages
+*.nupkg
+# NuGet Symbol Packages
+*.snupkg
+# The packages folder can be ignored because of Package Restore
+**/[Pp]ackages/*
+# except build/, which is used as an MSBuild target.
+!**/[Pp]ackages/build/
+# Uncomment if necessary however generally it will be regenerated when needed
+#!**/[Pp]ackages/repositories.config
+# NuGet v3's project.json files produces more ignorable files
+*.nuget.props
+*.nuget.targets
+
+# Microsoft Azure Build Output
+csx/
+*.build.csdef
+
+# Microsoft Azure Emulator
+ecf/
+rcf/
+
+# Windows Store app package directories and files
+AppPackages/
+BundleArtifacts/
+Package.StoreAssociation.xml
+_pkginfo.txt
+*.appx
+*.appxbundle
+*.appxupload
+
+# Visual Studio cache files
+# files ending in .cache can be ignored
+*.[Cc]ache
+# but keep track of directories ending in .cache
+!?*.[Cc]ache/
+
+# Others
+ClientBin/
+~$*
+*~
+*.dbmdl
+*.dbproj.schemaview
+*.jfm
+*.pfx
+*.publishsettings
+orleans.codegen.cs
+
+# Including strong name files can present a security risk
+# (https://github.com/github/gitignore/pull/2483#issue-259490424)
+#*.snk
+
+# Since there are multiple workflows, uncomment next line to ignore bower_components
+# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
+#bower_components/
+
+# RIA/Silverlight projects
+Generated_Code/
+
+# Backup & report files from converting an old project file
+# to a newer Visual Studio version. Backup files are not needed,
+# because we have git ;-)
+_UpgradeReport_Files/
+Backup*/
+UpgradeLog*.XML
+UpgradeLog*.htm
+ServiceFabricBackup/
+*.rptproj.bak
+
+# SQL Server files
+*.mdf
+*.ldf
+*.ndf
+
+# Business Intelligence projects
+*.rdl.data
+*.bim.layout
+*.bim_*.settings
+*.rptproj.rsuser
+*- [Bb]ackup.rdl
+*- [Bb]ackup ([0-9]).rdl
+*- [Bb]ackup ([0-9][0-9]).rdl
+
+# Microsoft Fakes
+FakesAssemblies/
+
+# GhostDoc plugin setting file
+*.GhostDoc.xml
+
+# Node.js Tools for Visual Studio
+.ntvs_analysis.dat
+node_modules/
+
+# Visual Studio 6 build log
+*.plg
+
+# Visual Studio 6 workspace options file
+*.opt
+
+# Visual Studio 6 auto-generated workspace file (contains which files were open etc.)
+*.vbw
+
+# Visual Studio 6 auto-generated project file (contains which files were open etc.)
+*.vbp
+
+# Visual Studio 6 workspace and project file (working project files containing files to include in project)
+*.dsw
+*.dsp
+
+# Visual Studio 6 technical files
+*.ncb
+*.aps
+
+# Visual Studio LightSwitch build output
+**/*.HTMLClient/GeneratedArtifacts
+**/*.DesktopClient/GeneratedArtifacts
+**/*.DesktopClient/ModelManifest.xml
+**/*.Server/GeneratedArtifacts
+**/*.Server/ModelManifest.xml
+_Pvt_Extensions
+
+# Paket dependency manager
+.paket/paket.exe
+paket-files/
+
+# FAKE - F# Make
+.fake/
+
+# CodeRush personal settings
+.cr/personal
+
+# Python Tools for Visual Studio (PTVS)
+__pycache__/
+*.pyc
+
+# Cake - Uncomment if you are using it
+# tools/**
+# !tools/packages.config
+
+# Tabs Studio
+*.tss
+
+# Telerik's JustMock configuration file
+*.jmconfig
+
+# BizTalk build output
+*.btp.cs
+*.btm.cs
+*.odx.cs
+*.xsd.cs
+
+# OpenCover UI analysis results
+OpenCover/
+
+# Azure Stream Analytics local run output
+ASALocalRun/
+
+# MSBuild Binary and Structured Log
+*.binlog
+
+# NVidia Nsight GPU debugger configuration file
+*.nvuser
+
+# MFractors (Xamarin productivity tool) working folder
+.mfractor/
+
+# Local History for Visual Studio
+.localhistory/
+
+# Visual Studio History (VSHistory) files
+.vshistory/
+
+# BeatPulse healthcheck temp database
+healthchecksdb
+
+# Backup folder for Package Reference Convert tool in Visual Studio 2017
+MigrationBackup/
+
+# Ionide (cross platform F# VS Code tools) working folder
+.ionide/
+
+# Fody - auto-generated XML schema
+FodyWeavers.xsd
+
+# VS Code files for those working on multiple tools
+.vscode/*
+!.vscode/settings.json
+!.vscode/tasks.json
+!.vscode/launch.json
+!.vscode/extensions.json
+*.code-workspace
+
+# Local History for Visual Studio Code
+.history/
+
+# Windows Installer files from build outputs
+*.cab
+*.msi
+*.msix
+*.msm
+*.msp
+
+# JetBrains Rider
+*.sln.iml
+
+# External Libraries
+lib/*.dll
+
+# Custom
diff --git a/CommunityMapTool/CommunityMapTool.csproj b/CommunityMapTool/CommunityMapTool.csproj
new file mode 100644
index 0000000..75056ac
--- /dev/null
+++ b/CommunityMapTool/CommunityMapTool.csproj
@@ -0,0 +1,87 @@
+
+
+
+
+ Debug
+ AnyCPU
+ {9D500D74-564B-4A24-AA60-C9D912D04F4E}
+ Library
+ Properties
+ CommunityMapTool
+ CommunityMapTool
+ v4.8
+ 512
+ true
+
+
+
+ true
+ full
+ false
+ bin\Debug\
+ DEBUG;TRACE
+ prompt
+ 4
+ false
+
+
+ pdbonly
+ true
+ bin\Release\
+ TRACE
+ prompt
+ 4
+ false
+
+
+
+ lib\0Harmony.dll
+ False
+
+
+ lib\Assembly-CSharp.dll
+ False
+
+
+ lib\BezierCurves.dll
+ False
+
+
+
+
+
+
+
+
+
+
+ lib\UnityEngine.dll
+ False
+
+
+ lib\UnityEngine.CoreModule.dll
+ False
+
+
+ lib\UnityEngine.IMGUIModule.dll
+ False
+
+
+ lib\UnityEngine.InputLegacyModule.dll
+ False
+
+
+ lib\UnityEngine.UI.dll
+ False
+
+
+ lib\UnityModManager.dll
+ False
+
+
+
+
+
+
+
+
\ No newline at end of file
diff --git a/CommunityMapTool/CommunityMapTool.sln b/CommunityMapTool/CommunityMapTool.sln
new file mode 100644
index 0000000..d7a75d7
--- /dev/null
+++ b/CommunityMapTool/CommunityMapTool.sln
@@ -0,0 +1,25 @@
+
+Microsoft Visual Studio Solution File, Format Version 12.00
+# Visual Studio Version 17
+VisualStudioVersion = 17.10.35004.147
+MinimumVisualStudioVersion = 10.0.40219.1
+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "CommunityMapTool", "CommunityMapTool.csproj", "{9D500D74-564B-4A24-AA60-C9D912D04F4E}"
+EndProject
+Global
+ GlobalSection(SolutionConfigurationPlatforms) = preSolution
+ Debug|Any CPU = Debug|Any CPU
+ Release|Any CPU = Release|Any CPU
+ EndGlobalSection
+ GlobalSection(ProjectConfigurationPlatforms) = postSolution
+ {9D500D74-564B-4A24-AA60-C9D912D04F4E}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
+ {9D500D74-564B-4A24-AA60-C9D912D04F4E}.Debug|Any CPU.Build.0 = Debug|Any CPU
+ {9D500D74-564B-4A24-AA60-C9D912D04F4E}.Release|Any CPU.ActiveCfg = Release|Any CPU
+ {9D500D74-564B-4A24-AA60-C9D912D04F4E}.Release|Any CPU.Build.0 = Release|Any CPU
+ EndGlobalSection
+ GlobalSection(SolutionProperties) = preSolution
+ HideSolutionNode = FALSE
+ EndGlobalSection
+ GlobalSection(ExtensibilityGlobals) = postSolution
+ SolutionGuid = {34884530-5C27-44E8-9E92-C67F818E3533}
+ EndGlobalSection
+EndGlobal
diff --git a/CommunityMapTool/Info.json b/CommunityMapTool/Info.json
new file mode 100644
index 0000000..d0f25b9
--- /dev/null
+++ b/CommunityMapTool/Info.json
@@ -0,0 +1,8 @@
+{
+ "Id":"CommunityMapTool",
+ "DisplayName":"Derail Valley Community Map Tool",
+ "Author":"PyroNicampt",
+ "Version":"1.0.0",
+ "ManagerVersion":"0.31.1.0",
+ "EntryMethod":"CommunityMapTool.Main.Load"
+}
\ No newline at end of file
diff --git a/CommunityMapTool/Main.cs b/CommunityMapTool/Main.cs
new file mode 100644
index 0000000..e259449
--- /dev/null
+++ b/CommunityMapTool/Main.cs
@@ -0,0 +1,92 @@
+using System;
+using System.IO;
+using System.Collections.Generic;
+using System.Text;
+using UnityEngine;
+using UnityModManagerNet;
+using DV.LocoRestoration;
+
+namespace CommunityMapTool {
+ [EnableReloading]
+ static class Main {
+ private static string trackOutputPath = "map_dump.json";
+ private static string demonstratorOutputPath = "demo_dump.json";
+ static bool Load(UnityModManager.ModEntry modEntry) {
+ modEntry.OnUpdate = OnUpdate;
+ modEntry.OnUnload = Unload;
+ modEntry.OnGUI = OnGUI;
+ return true;
+ }
+ static bool Unload(UnityModManager.ModEntry modEntry) {
+ return true;
+ }
+ static void OnUpdate(UnityModManager.ModEntry modEntry, float dt) {
+ if(Input.GetKeyDown(KeyCode.Home)){
+ ClipboardPlayerPosition();
+ }
+ }
+ static void OnGUI(UnityModManager.ModEntry modEntry) {
+ if(GUILayout.Button("Dump All Tracks")) DumpAllTracks();
+ if(GUILayout.Button("Dump Demonstrator Spawnpoints")) DemonstratorDump();
+ if(GUILayout.Button("Copy Position To Clipboard")) ClipboardPlayerPosition();
+ }
+
+ static void ClipboardPlayerPosition() {
+ if(PlayerManager.PlayerTransform == null) return;
+ Vector3 pos = PlayerManager.PlayerTransform.AbsolutePosition();
+ GUIUtility.systemCopyBuffer = $"{{\"x\":{pos.x},\"y\":{pos.y},\"z\":{pos.z}}}";
+ }
+ static void DumpAllTracks() {
+ List records = new List();
+ foreach(RailTrack railTrack in UnityEngine.Object.FindObjectsOfType()) {
+ StringBuilder sb = new StringBuilder();
+ string[] baseCurveData = new[] {
+ "type", "bezier",
+ "name", railTrack.name,
+ "color", railTrack.curve.drawColor.ToString()
+ };
+ sb.Append("\n{");
+ for(int i = 0; i < baseCurveData.Length; i++) {
+ if(i % 2 == 0) sb.Append($"\n\t\"{baseCurveData[i]}\":");
+ else sb.Append($"\"{baseCurveData[i]}\",");
+ }
+ sb.Append("\n\t\"points\":[");
+ for(int i = 0; i < railTrack.curve.pointCount; i++) {
+ BezierPoint point = railTrack.curve[i];
+ sb.Append("\n\t\t{");
+ sb.Append($"\"position\":{{\"x\":{point.position.x},\"y\":{point.position.y},\"z\":{point.position.z}}}, ");
+ sb.Append($"\"h1\":{{\"x\":{point.globalHandle1.x},\"y\":{point.globalHandle1.y},\"z\":{point.globalHandle1.z}}}, ");
+ sb.Append($"\"h2\":{{\"x\":{point.globalHandle2.x},\"y\":{point.globalHandle2.y},\"z\":{point.globalHandle2.z}}}, ");
+ sb.Append($"\"type\":\"{point.handleStyle}\"");
+ sb.Append(i + 1 < railTrack.curve.pointCount ? "}," : "}");
+ }
+ sb.Append("\n\t]\n}");
+ records.Add(sb.ToString());
+ }
+ File.WriteAllText(trackOutputPath, "[" + string.Join(",", records.ToArray()) + "\n]");
+ }
+ static void DemonstratorDump() {
+ List records = new List();
+ foreach(LocoRestorationSpawnPoint spawnPoint in UnityEngine.Object.FindObjectsOfType()) {
+ StringBuilder sb = new StringBuilder();
+ sb.Append("\n{");
+ string[] jsonKVP = new[] {
+ "name", $"\"{spawnPoint.name}\"",
+ "position", $"{{\"x\":{spawnPoint.transform.position.x},\"y\":{spawnPoint.transform.position.y},\"z\":{spawnPoint.transform.position.z}}}",
+ "isUsed", spawnPoint.pointUsed ? "true" : "false"
+ };
+ for(int i = 0; i < jsonKVP.Length; i++) {
+ if(i % 2 == 0) sb.Append($"\n\t\"{jsonKVP[i]}\":");
+ else{
+ sb.Append($"{jsonKVP[i]}");
+ if(i != jsonKVP.Length - 1) sb.Append(',');
+ }
+ }
+ sb.Append("\n}");
+ records.Add(sb.ToString());
+ }
+
+ File.WriteAllText(demonstratorOutputPath, "[" + string.Join(",", records.ToArray()) + "\n]");
+ }
+ }
+}
diff --git a/CommunityMapTool/Properties/AssemblyInfo.cs b/CommunityMapTool/Properties/AssemblyInfo.cs
new file mode 100644
index 0000000..59d6128
--- /dev/null
+++ b/CommunityMapTool/Properties/AssemblyInfo.cs
@@ -0,0 +1,36 @@
+using System.Reflection;
+using System.Runtime.CompilerServices;
+using System.Runtime.InteropServices;
+
+// General Information about an assembly is controlled through the following
+// set of attributes. Change these attribute values to modify the information
+// associated with an assembly.
+[assembly: AssemblyTitle("CommunityMapTool")]
+[assembly: AssemblyDescription("")]
+[assembly: AssemblyConfiguration("")]
+[assembly: AssemblyCompany("")]
+[assembly: AssemblyProduct("CommunityMapTool")]
+[assembly: AssemblyCopyright("Copyright © 2024")]
+[assembly: AssemblyTrademark("")]
+[assembly: AssemblyCulture("")]
+
+// Setting ComVisible to false makes the types in this assembly not visible
+// to COM components. If you need to access a type in this assembly from
+// COM, set the ComVisible attribute to true on that type.
+[assembly: ComVisible(false)]
+
+// The following GUID is for the ID of the typelib if this project is exposed to COM
+[assembly: Guid("9d500d74-564b-4a24-aa60-c9d912d04f4e")]
+
+// Version information for an assembly consists of the following four values:
+//
+// Major Version
+// Minor Version
+// Build Number
+// Revision
+//
+// You can specify all the values or you can default the Build and Revision Numbers
+// by using the '*' as shown below:
+// [assembly: AssemblyVersion("1.0.*")]
+[assembly: AssemblyVersion("1.0.0.0")]
+[assembly: AssemblyFileVersion("1.0.0.0")]
diff --git a/CommunityMapTool/build_guide.md b/CommunityMapTool/build_guide.md
new file mode 100644
index 0000000..0c2d96d
--- /dev/null
+++ b/CommunityMapTool/build_guide.md
@@ -0,0 +1,10 @@
+1. Add the following to the `lib` folder from `[steam common dir]/Derail Valley/DerailValley_Data/Managed/UnityModManager`:
+ - `Assembly-CSharp.dll`
+ - `BezierCurves.dll`
+ - `UnityEngine.dll`
+ - `UnityEngine.UI.dll`
+ - `UnityEngine.InputLegacyModule.dll`
+ - `UnityEngine.IMGUIModule.dll`
+ - `UnityEngine.CoreModule.dll`
+ - `/UnityModManager/0Harmony.dll`
+ - `/UnityModManager/UnityModManager.dll`
diff --git a/CommunityMapTool/lib/.gitkeep b/CommunityMapTool/lib/.gitkeep
new file mode 100644
index 0000000..e69de29