Fix single-curve sections and random broken tangents
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1 parent
69cc44498a
commit
c04b55a632
1 file changed
+26
-23
@@ -382,7 +382,6 @@ function drawTracks(bezierData){
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// Add Signage
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let trackZoneData = {};
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for(let i=0; i+1<bezierData.points.length; i++){
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for(let zI=0; zI < ((i == bezierData.points.length-2) ? 2 : 1); zI++){
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let resetTzdGrade = () => {
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trackZoneData.gradeClass = bezierData.points[i].gradeClass;
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trackZoneData.gradeDirection = Math.sign(bezierData.points[i].grade);
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@@ -398,24 +397,24 @@ function drawTracks(bezierData){
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if(i <= 0){
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resetTzdGrade();
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resetTzdSpeed();
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}else{
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}
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//Grade Signs
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if(trackZoneData.gradeClass != bezierData.points[i].gradeClass || trackZoneData.gradeDirection != Math.sign(bezierData.points[i].grade) || trackZoneData.gradeSectionLength > maxSectionLength || zI > 0){
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if(trackZoneData.gradeClass != bezierData.points[i].gradeClass || trackZoneData.gradeDirection != Math.sign(bezierData.points[i].grade) || trackZoneData.gradeSectionLength > maxSectionLength || i == bezierData.points.length-2){
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if(trackZoneData.gradeClass != 'flat'){
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let offset = Math.floor((trackZoneData.gradeCount+1)/2)+1;
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let center = trackZoneData.gradeCount % 2 ? 1 : 0.5;
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let b1 = bezierData.points[(i+zI)-offset].position;
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let b2 = bezierData.points[(i+zI)-offset].h2;
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let b3 = bezierData.points[(i+zI)+1-offset].h1;
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let b4 = bezierData.points[(i+zI)+1-offset].position;
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let offset = Math.floor((trackZoneData.gradeCount+1)/2);
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let center = trackZoneData.gradeCount % 2 ? 1 : 0.55;
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let b1 = bezierData.points[(i)-offset].position;
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let b2 = bezierData.points[(i)-offset].h2;
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let b3 = bezierData.points[(i)+1-offset].h1;
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let b4 = bezierData.points[(i)+1-offset].position;
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markers.push({
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type: 'grade',
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value: bezierData.points[(i+zI)-offset].grade,
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value: bezierData.points[(i)-offset].grade,
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gradeClass: trackZoneData.gradeClass,
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position: Bezier.evaluatePoint(b1, b2, b3, b4, center),
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sectionLength: trackZoneData.gradeSectionLength,
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cullLevel: Math.round(scaleCullThresholds.length-1-trackZoneData.gradeSectionLength/scaleCullBaseSectionLength),
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tangent: bezierData.points[(i+zI)].grade > 0
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tangent: bezierData.points[(i)].grade > 0
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? Bezier.evaluateVelocity(b1, b2, b3, b4, center)
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: Bezier.evaluateVelocity(b4, b3, b2, b1, center)
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});
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@@ -426,30 +425,36 @@ function drawTracks(bezierData){
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trackZoneData.gradeSectionLength += bezierData.points[i].bezLength;
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}
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//Speed Signs
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if(trackZoneData.speed != bezierData.points[i].postedSpeed || trackZoneData.speedSectionLength > maxSectionLength || zI > 0){
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let offset = Math.floor((trackZoneData.speedCount+1)/2)+1;
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let center = trackZoneData.speedCount % 2 ? 0.75 : 0.25;
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let b1 = bezierData.points[(i+zI)-offset].position;
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let b2 = bezierData.points[(i+zI)-offset].h2;
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let b3 = bezierData.points[(i+zI)+1-offset].h1;
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let b4 = bezierData.points[(i+zI)+1-offset].position;
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if(trackZoneData.speed != bezierData.points[i].postedSpeed || trackZoneData.speedSectionLength > maxSectionLength || i == bezierData.points.length-2){
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let offset = Math.floor((trackZoneData.speedCount+1)/2);
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let center = trackZoneData.speedCount % 2 ? 0.85 : 0.45;
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let b1 = bezierData.points[(i)-offset].position;
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let b2 = bezierData.points[(i)-offset].h2;
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let b3 = bezierData.points[(i)+1-offset].h1;
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let b4 = bezierData.points[(i)+1-offset].position;
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let cullLevel = Math.round(scaleCullThresholds.length-1-trackZoneData.gradeSectionLength/scaleCullBaseSectionLengthSpeedboard);
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let speedDelta = Math.max(0,
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(bezierData.points[i].postedSpeed != null && bezierData.points[i].postedSpeed < 100) ? bezierData.points[i].postedSpeed-trackZoneData.speed : 0,
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(trackZoneData.prevSpeed != null && trackZoneData.prevSpeed < 100) ? trackZoneData.prevSpeed-trackZoneData.speed : 0
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);
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if(speedDelta >= 10 && trackZoneData.speed <= 30){
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if(bezierData.points.length == 2 && trackZoneData.speed > 30){
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cullLevel = 6;
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}else if(speedDelta >= 10 && trackZoneData.speed <= 30){
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cullLevel = 0;
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}else if(speedDelta >= 20){
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cullLevel = 1;
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}
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if(bezierData.isYard || bezierData.isTurntable){
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cullLevel = Math.min(cullLevel+1, scaleCullThresholds.length-1);
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}
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markers.push({
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type: 'speed',
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value: trackZoneData.speed,
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position: Bezier.evaluatePoint(b1, b2, b3, b4, center),
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sectionLength: trackZoneData.speedSectionLength,
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cullLevel: cullLevel == 1 ? 2 : cullLevel,
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tangent: Bezier.evaluateVelocity(b1, b2, b3, b4, center)
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cullLevel: cullLevel,
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tangent: Bezier.evaluateVelocity(b1, b2, b3, b4, center),
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debug: offset+', '+center
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});
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resetTzdSpeed();
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}else{
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@@ -457,8 +462,6 @@ function drawTracks(bezierData){
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trackZoneData.speedSectionLength += bezierData.points[i].bezLength;
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}
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}
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}
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}
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}
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/** Sort the tracks and put them into the svg */
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