b99.4 main update
- Updated MapTool to work with b99.4 - Extracted updated demonstrator locations - Extracted updated track data
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@@ -1,10 +1,21 @@
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Assuming Visual Studio Community:
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1. Add the following to the `lib` folder from `[steam common dir]/Derail Valley/DerailValley_Data/Managed/UnityModManager`:
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- `Assembly-CSharp.dll`
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- `BezierCurves.dll`
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- `UnityEngine.dll`
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- `UnityEngine.UI.dll`
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- `UnityEngine.InputLegacyModule.dll`
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- `UnityEngine.IMGUIModule.dll`
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- `UnityEngine.CoreModule.dll`
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- `/UnityModManager/0Harmony.dll`
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- `/UnityModManager/UnityModManager.dll`
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- `Assembly-CSharp.dll`
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- `BezierCurves.dll`
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- `DV.OriginShiftInfo.dll`
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- `DV.RailTrack.dll`
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- `DV.Utils.dll`
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- `UnityEngine.dll`
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- `UnityEngine.UI.dll`
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- `UnityEngine.InputLegacyModule.dll`
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- `UnityEngine.IMGUIModule.dll`
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- `UnityEngine.CoreModule.dll`
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- `/UnityModManager/0Harmony.dll`
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- `/UnityModManager/UnityModManager.dll`
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2. Build Solution
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3. Copy `info.json` and `bin/debug/CommunityMapTool.dll` to `Derail Valley/Mods/CommunityMapTool`
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4. Run game using [Unity Mod Manager](https://www.nexusmods.com/site/mods/21)
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Mod functions are all within the UMM settings screen.
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