Files
Pyro Nicampt 2f27c35f57 Update CommunityMapLocation
- Fetch trains whose locomotives are turned in addition to what the player may be standing on.
- Add reporting of derailed state and speed.
2025-07-02 21:56:51 -05:00

1006 B

Assuming Visual Studio Community:

  1. Add the following to the lib folder from [steam common dir]/Derail Valley/DerailValley_Data/Managed:
  • Assembly-CSharp.dll
  • DV.Utils.dll
  • DV.OriginShiftInfo.dll
  • UnityEngine.dll
  • UnityEngine.IMGUIModule.dll
  • UnityEngine.PhysicsModule.dll
  • UnityEngine.CoreModule.dll
  • /UnityModManager/0Harmony.dll
  • /UnityModManager/UnityModManager.dll
  1. Build Solution
  2. Copy the following files from bin/Debug/ to Derail Valley/Mods/CommunityMapLocation
  • info.json
  • CommunityMapLocation.dll
  • Microsoft.Bcl.AsyncInterfaces.dll
  • System.Buffers.dll
  • System.IO.Pipelines.dll
  • System.Memory.dll
  • System.Numerics.Vectors.dll
  • System.Runtime.CompilerServices.Unsafe.dll
  • System.Text.Encodings.Web.dll
  • System.Text.Json.dll
  • System.Threading.Tasks.Extensions.dll
  • System.ValueTuple.dll
  1. Run game using Unity Mod Manager

Mod functions are all within the UMM settings screen.