Files
dv-community-map/CommunityMapLocation/build_guide.md
T
2025-06-11 18:12:28 +10:00

1.1 KiB

Assuming Visual Studio Community:

  1. Add the following to the lib folder from [steam common dir]/Derail Valley/DerailValley_Data/Managed:
  • Assembly-CSharp.dll
  • BezierCurves.dll
  • DV.Common.dll
  • DV.OriginShiftInfo.dll
  • DV.RailTrack.dll
  • DV.UserManagement.dll
  • DV.Utils.dll
  • UnityEngine.dll
  • UnityEngine.UI.dll
  • UnityEngine.InputLegacyModule.dll
  • UnityEngine.IMGUIModule.dll
  • UnityEngine.CoreModule.dll
  • /UnityModManager/0Harmony.dll
  • /UnityModManager/UnityModManager.dll
  1. Build Solution
  2. Copy the following files from bin/Debug/ to Derail Valley/Mods/CommunityMapLocation
  • info.json
  • CommunityMapLocation.dll
  • Microsoft.Bcl.AsyncInterfaces.dll
  • System.Buffers.dll
  • System.IO.Pipelines.dll
  • System.Memory.dll
  • System.Numerics.Vectors.dll
  • System.Runtime.CompilerServices.Unsafe.dll
  • System.Text.Encodings.Web.dll
  • System.Text.Json.dll
  • System.Threading.Tasks.Extensions.dll
  • System.ValueTuple.dll
  1. Run game using Unity Mod Manager

Mod functions are all within the UMM settings screen.