Files
dv-community-map/CommunityMapLocation/Api/Location/CarLocationResponse.cs
T

43 lines
1.4 KiB
C#

using DV.OriginShift;
using UnityEngine;
namespace CommunityMapLocation.Api.Location
{
public class CarLocationResponse
{
public CarLocationResponse(TrainCar trainCar)
{
IsLoco = trainCar.IsLoco;
Name = trainCar.name;
Id = trainCar.ID;
CarGuid = trainCar.CarGUID;
// Probable not needed. Commented to remove additional dll dependency
//HandbrakePosition = trainCar.brakeSystem.handbrakePosition;
// TrainCar.Bounds does not seem to represent the actual bounds of the car.
// Approximate the car length as the distance between the couplers
Length = (trainCar.FrontCouplerAnchor.AbsolutePosition() - trainCar.RearCouplerAnchor.AbsolutePosition()).magnitude;
var transform = trainCar.transform.AbsolutePosition();
X = transform.x;
Y = transform.y;
Z = transform.z;
Rotation = trainCar.transform.rotation.eulerAngles.y * (Mathf.PI / 180);
}
public string Id { get; }
public string CarGuid { get; }
public string Name { get; }
public bool IsLoco { get; }
//public float HandbrakePosition { get; }
public float X { get; }
public float Y { get; }
public float Z { get; }
public float Length { get; }
public float Rotation { get; }
}
}